Enables the character to improve the restoration of hit points in other persons who have rested. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.

Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest.

Note that a character who aids others in healing from rest cannot benefit from resting themselves.

(Further content associated with apothecary medications to be added later)

See Medicine & Animal Physiology.