A developed skill which enables improved sensitivity in the character's five senses. This manifests in two specific ways: the perceptual, which increases their natural abilities to see, hear, touch, taste or smell; and the conceptual, which enables characters to refine their awareness of things, such as colors (detecting multiple hues in specific detail), pheromones (identifying emotional states or types of animal) or even states of illness resulting from a disease which may not even be known to the sufferer.

Further Notes: fire blind, fight in the dark, recognize recent disturbance, detect concealment/invisibility, identify noise, identify poison (taste), identify odor, identify threat.


Reveal Approach: provides an outside limit to how close an enemy can approach before being detected.
Senses I: moderate adjustments received to combat situations.
Sight and Fire: permits identifying a target preparatory to firing a missile while retaining cover.


Improved Sight and Fire: provides adjustments to the amateur skill, allowing target adjusting while firing and withholding fire from friendly targets.

See Assassin or Thief Sage Abilities